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<!--Generated by Squarespace Site Server v5.9.2 (http://www.squarespace.com/) on Thu, 11 Mar 2010 06:21:23 GMT--><feed xmlns="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/"><title>Reviews</title><subtitle>Reviews</subtitle><id>http://www.nomoregameblogs.com/reviews/</id><link rel="alternate" type="application/xhtml+xml" href="http://www.nomoregameblogs.com/reviews/"/><link rel="self" type="application/atom+xml" href="http://www.nomoregameblogs.com/reviews/atom.xml"/><updated>2010-03-10T00:45:06Z</updated><generator uri="http://www.squarespace.com/" version="Squarespace Site Server v5.9.2 (http://www.squarespace.com/)">Squarespace</generator><entry><title>Heavy Rain: An Interactive or Inactive Drama?</title><category term="PS3"/><category term="Reviews"/><category term="Sex"/><category term="heavy rain"/><category term="hot"/><category term="madison"/><category term="playstation"/><category term="ps3"/><id>http://www.nomoregameblogs.com/reviews/heavy-rain-an-interactive-or-inactive-drama.html</id><link rel="alternate" type="text/html" href="http://www.nomoregameblogs.com/reviews/heavy-rain-an-interactive-or-inactive-drama.html"/><author><name>Matt Galvin</name></author><published>2010-03-05T06:09:37Z</published><updated>2010-03-05T06:09:37Z</updated><summary type="html" xml:lang="en-US"><![CDATA[<p><strong><span class="thumbnail-image-float-left ssNonEditable"><span><a href="javascript:showFullImage('/display/ShowImage?imageUrl=%2Fstorage%2Fmattgalvin%2FHeavy_Rain.jpg%3F__SQUARESPACE_CACHEVERSION%3D1268180115042',720,1280);"><img src="http://www.nomoregameblogs.com/storage/thumbnails/3427533-6074209-thumbnail.jpg?__SQUARESPACE_CACHEVERSION=1268180119791" alt="" /></a></span></span>Price:</strong> $59.99 | <strong>System: </strong>PS3 | <strong>Release Date: </strong>Feburay 23, 2010 | <strong>ESRB: </strong>M (mature)</p>
<p><span class="ssNonEditable full-image-block"><span><img src="../../storage/review-stars-verdicts/3%20Star%20logo.jpg?__SQUARESPACE_CACHEVERSION=1249699294411" alt="" /></span></span><strong>3 Stars - Passable, a decent game (rent before   buying)</strong></p>
<p><strong>(Extremely light spoilers, nothing "Heavy"...get what I did there:)</strong></p>
<p style="margin-bottom: 0in;"><em>Heavy Rain</em> is basically <em>Seven: The Videogame</em>. A crazy serial killer, a host of flawed characters, a horrible city filled with despair that's always raining, and the big crazy twist at the end. It plays sort of like an old school adventure game with a modern twist.  The graphics in the game are phenomenal and besides which, the first two hours of the game are never boring.  As you start the game it's pretty intense, thrilling even, as you barely escape dangerous situations, almost getting killed and shot at every turn. It's only once you fail do you realize you can't die and really don't have a lot of input.  In fact you really can only die in about five different places in the game. The rest of the time the game gives you the illusion that you can fail; but really you can't.  Sure, some times you can veer off the path, but no matter which direction you end up going, it will be the same direction everyone else who plays the game will go.  Only the endings and a couple of little details change. Once you realize this simple fact, the whole &ldquo;a game with millions of decisions&rdquo; becomes "a game where only a couple of decisions really matter".</p>]]></summary></entry><entry><title>BioShock 2: You've Always Been The Caretaker</title><category term="BioShock 2"/><category term="PS3"/><category term="Reviews"/><category term="XBOX 360"/><category term="big daddy"/><category term="big sister"/><category term="bioshock"/><category term="little sister"/><category term="ps3"/><category term="rapture"/><category term="xbox360"/><id>http://www.nomoregameblogs.com/reviews/bioshock-2-youve-always-been-the-caretaker.html</id><link rel="alternate" type="text/html" href="http://www.nomoregameblogs.com/reviews/bioshock-2-youve-always-been-the-caretaker.html"/><author><name>Matt Galvin</name></author><published>2010-02-20T20:22:14Z</published><updated>2010-02-20T20:22:14Z</updated><summary type="html" xml:lang="en-US"><![CDATA[<p><span class="thumbnail-image-float-right ssNonEditable"><span><a href="javascript:showFullImage('/display/ShowImage?imageUrl=%2Fstorage%2Fmattgalvin%2FBioshock.jpg%3F__SQUARESPACE_CACHEVERSION%3D1266798430498',513,499);"><img src="http://www.nomoregameblogs.com/storage/thumbnails/3427533-5853399-thumbnail.jpg?__SQUARESPACE_CACHEVERSION=1266798438331" alt="" /></a></span></span></p>
<p><strong>Price:</strong> $59.99 | <strong>System: </strong>PS3,PC,360 | <strong>Release Date: </strong>Feburay 14, 2010 | <strong>ESRB: </strong>M (mature)</p>
<p><span class="ssNonEditable full-image-block"><span><img src="../../storage/review-stars-verdicts/3%20Star%20logo.jpg?__SQUARESPACE_CACHEVERSION=1249699294411" alt="" /></span></span><strong>3 Stars - Passable, a decent game (rent before  buying)</strong></p>
<p><a href="http://www.nomoregameblogs.com/reviews/2009/8/7/lttp-review-bioshock.html"><em>BioShock</em></a> was kind of a fluke -- a first person shooter with a deep story, a moral system where you chose to kill or save little girls, and taking place in an alternate 1960's art deco underwater city. The game was to be the spiritual successor to <em>System Shock 2</em>, which Irrational games did not have the rights to. <em>System Shock 2</em> merged RPG elements with an FPS: you would pick your class and then upgrade your powers via stations. You also could pick up anything from wine to rocks and use them or throw them as you wanted.  <em>BioShock</em> took what <em>System Shock 2</em> was and streamlined it for a mainstream audience, but still kept some of the RPG elements. But even doing that <em>BioShock</em> was still a kind of gamble -- it wasn't a Sci-Fi shooter (the space marine ala <em>Doom</em>) and it wasn't a military simulator (ala <em>Rainbow Six</em>). Even the game's creator Ken Levine was shocked when he found out <em>BioShock</em> was a hit. 2K quickly green-lit a sequel to a game that no one originally thought would appeal to a mass audience. The only problem was that the original team wasn't interested in making a sequel to the game, and so only a couple of original members worked on <em>BioShock 2</em>.</p>
<p><em>Please note that there are spoilers for the original BioShock after the jump ... You have been warned.</em></p>]]></summary></entry><entry><title>PixelJunk Shooter</title><category term="PS3"/><category term="Reviews"/><category term="pixeljunk"/><category term="pixeljunk shooter"/><category term="q-games"/><category term="shooter"/><id>http://www.nomoregameblogs.com/reviews/pixeljunk-shooter.html</id><link rel="alternate" type="text/html" href="http://www.nomoregameblogs.com/reviews/pixeljunk-shooter.html"/><author><name>Mike van Gelder</name></author><published>2010-02-18T21:10:59Z</published><updated>2010-02-18T21:10:59Z</updated><summary type="html" xml:lang="en-US"><![CDATA[<p><span class="ssNonEditable thumbnail-image-float-left"><span><a href="javascript:showFullImage('/display/ShowImage?imageUrl=%2Fstorage%2Fmichael-van-gelder%2FPixeljunk%20Shooter.jpg%3F__SQUARESPACE_CACHEVERSION%3D1266522133000',400,800);"><img src="../../storage/thumbnails/3427533-5816532-thumbnail.jpg?__SQUARESPACE_CACHEVERSION=1266522191970" alt="" /></a></span></span><strong>Price: </strong>$9.99&nbsp;<span style="color: #000000;"> | <strong>Release   Date: </strong>December  10, 2009 | <strong><span><span>ESRB</span></span>: </strong>E10+  (Everybody 10 and older) | </span><span style="color: #000000;"><strong><span><span>System: </span></span></strong></span>PlayStation 3﻿</p>
<p><span class="full-image-block ssNonEditable"><span><img src="../../storage/review-stars-verdicts/4%20Star%20logo.jpg?__SQUARESPACE_CACHEVERSION=1249699270098" alt="" /></span></span><strong>4 Stars - Brillant, short length prevents a  5-star rating</strong></p>
<p>What should by now be familiar to you, dear  reader, is that the PixelJunk prefix to this game means quality. You may  know this from playing <em><a href="http://www.nomoregameblogs.com/reviews/2009/8/24/lttp-review-pixeljunk-eden.html">PixelJunk  Eden</a> </em>or <em><a href="http://www.nomoregameblogs.com/reviews/lttp-pixeljunk-monsters.html">PixelJunk  Monsters</a></em>, or you might have heard a friend talk about PixelJunk  something or other.</p>
<p>However you've heard it, <em>Shooter</em> is  the fourth title from developer Q-Games in the PixelJunk series of  games. As with all previous titles, Shooter runs native in 1080p  resolution, presents an enjoyable gaming experience in only two  dimensions and is exclusively available to download from the PlayStation  Network.</p>
<p>So what then, is <em>Shooter</em> all about?</p>]]></summary></entry><entry><title>Mass Effect 2 (PC, 360)</title><category term="PC Gaming"/><category term="Reviews"/><category term="XBOX 360"/><category term="commander shepard"/><category term="mass effect 2"/><category term="mmass effect"/><category term="suicide mission"/><id>http://www.nomoregameblogs.com/reviews/mass-effect-2-pc-360.html</id><link rel="alternate" type="text/html" href="http://www.nomoregameblogs.com/reviews/mass-effect-2-pc-360.html"/><author><name>Jake Handy</name></author><published>2010-02-08T00:48:25Z</published><updated>2010-02-08T00:48:25Z</updated><summary type="html" xml:lang="en-US"><![CDATA[<p><span class="thumbnail-image-float-right ssNonEditable"><span><a href="javascript:showFullImage('/display/ShowImage?imageUrl=%2Fstorage%2Ftravis-wahlstedt%2FMass-Effect-2-Cover.PNG%3F__SQUARESPACE_CACHEVERSION%3D1265609142287',341,273);"><img src="http://www.nomoregameblogs.com/storage/thumbnails/3427533-5609605-thumbnail.jpg?__SQUARESPACE_CACHEVERSION=1265609157377" alt="" /></a></span></span></p>
<p><strong>Price: </strong>$59.95&nbsp;<span style="color: #000000;"> | <strong>Release   Date: </strong>January 26, 2010 | <strong><span><span>ESRB</span></span>: </strong>M | <strong>Review </strong></span><span style="color: #000000;"><strong><span><span>System: </span></span></strong><span><span>PC</span></span></span> | <strong>Also Available:</strong> Xbox 360</p>
<p><img src="file:///C:/DOCUME%7E1/Michael/LOCALS%7E1/Temp/moz-screenshot-1.png" alt="" /><span class="ssNonEditable full-image-block"><span><img src="../../storage/review-stars-verdicts/5%20Star%20logo.jpg?__SQUARESPACE_CACHEVERSION=1249699238185" alt="" /></span></span><strong>5 Stars - Amazing, a must buy game</strong></p>
<p><img src="file:///C:/DOCUME%7E1/Michael/LOCALS%7E1/Temp/moz-screenshot.png" alt="" /></p>
<p>If you like, you can read <a href="http://www.nomoregameblogs.com/main/impressions-mass-effect-2-the-first-10-hours.html">Travis' impressions of the first ten hours</a> of <em>Mass Effect 2</em>, before you get into the review itself<em>.</em></p>
<p>BioWare's first game in the <em>Mass Effect</em> series was fantastic for the sole reason of how personal it was. You customized not only your character's looks, but their actions too &ndash; and these actions had a tendency to have a mass effect on the world around you. Your relationships, your choices; every word you said in <em>Mass Effect</em> changed things around you.</p>]]></summary></entry><entry><title>No More Heroes 2: A Better Game but a Worse Sequel</title><category term="Mature"/><category term="Nintendo DS"/><category term="Nintendo Wii"/><category term="Reviews"/><category term="Sex"/><category term="Wii"/><category term="no more heroes"/><category term="suda51"/><id>http://www.nomoregameblogs.com/reviews/no-more-heroes-2-a-better-game-but-a-worse-sequel.html</id><link rel="alternate" type="text/html" href="http://www.nomoregameblogs.com/reviews/no-more-heroes-2-a-better-game-but-a-worse-sequel.html"/><author><name>Matt Galvin</name></author><published>2010-02-02T05:38:45Z</published><updated>2010-02-02T05:38:45Z</updated><summary type="html" xml:lang="en-US"><![CDATA[<p><strong><span class="thumbnail-image-float-left ssNonEditable"><span><a href="javascript:showFullImage('/display/ShowImage?imageUrl=%2Fstorage%2Fmattgalvin%2FNo_More_Heroes_2_Desperate_Struggle.jpg%3F__SQUARESPACE_CACHEVERSION%3D1265091133037',360,256);"><img src="http://www.nomoregameblogs.com/storage/thumbnails/3427533-5596815-thumbnail.jpg?__SQUARESPACE_CACHEVERSION=1265091135076" alt="" /></a></span></span>Price: </strong>$49.99&nbsp;<span style="color: #000000;"> | <strong>Release  Date: </strong>January 27, 2010 | <strong><span><span>ESRB</span></span>: </strong>M | </span><span style="color: #000000;"><strong><span><span>System: </span></span></strong></span>Nintendo Wii</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.nomoregameblogs.com/storage/review-stars-verdicts/4%20Star%20logo.jpg?__SQUARESPACE_CACHEVERSION=1265091011082" alt="" /></span></span><strong>4 Stars - Worth buying but not perfect<br /></strong></p>
<p><em>No More Heroes 2: Desperate Struggle</em> is a better game than <em>No More Heroes</em>. If I was recommending the game to a friend who had never heard of the series before, I would tell them just to play or start with 2. It's a more appealing, more polished game. But somewhere while making a better game Suda51 (the creator the series) forgot to put as much soul into it. It still has as much crazy, over the top violence, sex, otaku, video game and Star Wars references as the first game...it just feels like it's missing something.</p>]]></summary></entry><entry><title>LTTP: PixelJunk Monsters</title><category term="PS3"/><category term="Reviews"/><category term="monsters"/><category term="pixeljunk"/><category term="pixeljunk monsters"/><category term="psn"/><id>http://www.nomoregameblogs.com/reviews/lttp-pixeljunk-monsters.html</id><link rel="alternate" type="text/html" href="http://www.nomoregameblogs.com/reviews/lttp-pixeljunk-monsters.html"/><author><name>Mike van Gelder</name></author><published>2010-01-28T13:32:00Z</published><updated>2010-01-28T13:32:00Z</updated><summary type="html" xml:lang="en-US"><![CDATA[<p><span class="ssNonEditable thumbnail-image-float-right"><span><a href="javascript:showFullImage('/display/ShowImage?imageUrl=%2Fstorage%2Fmichael-van-gelder%2FMonsters.png%3F__SQUARESPACE_CACHEVERSION%3D1264681888648',240,240);"><img src="../../storage/thumbnails/3427533-5539637-thumbnail.jpg?__SQUARESPACE_CACHEVERSION=1264681922590" alt="" /></a></span></span></p>
<p><strong>Price: </strong>$9.99&nbsp;<span style="color: #000000;"> | <strong>Release  Date: </strong>January 24, 2008 | <strong><span><span>ESRB</span></span>: </strong>E (Everybody) | </span><span style="color: #000000;"><strong><span><span>System: </span></span></strong></span>PlayStation 3</p>
<p><span class="full-image-block ssNonEditable"><span><img src="../../storage/review-stars-verdicts/5%20Star%20logo.jpg?__SQUARESPACE_CACHEVERSION=1249699238185" alt="" /></span></span><strong>5 Stars - Amazing, a must buy game</strong></p>
<p>The  PixelJunk series of games, which includes <em>Eden</em>, <em>Racers</em>, <em>Monsters</em> and the latest <em>Shooter</em>, has always been associated with quality  products. They deliver innovative gameplay combined with cutting-edge  original music. <em>Monsters</em>, the second in the series, has been  around a while, and yet it's still fun.</p>]]></summary></entry><entry><title>Borderlands DLC Review: Mad Moxxie and Dr. Ned</title><category term="Borderlands"/><category term="Reviews"/><category term="XBOX 360"/><category term="dlc"/><category term="fps"/><category term="xbox360"/><id>http://www.nomoregameblogs.com/reviews/borderlands-dlc-review-mad-moxxie-and-dr-ned.html</id><link rel="alternate" type="text/html" href="http://www.nomoregameblogs.com/reviews/borderlands-dlc-review-mad-moxxie-and-dr-ned.html"/><author><name>Matt Galvin</name></author><published>2010-01-18T01:18:19Z</published><updated>2010-01-18T01:18:19Z</updated><summary type="html" xml:lang="en-US"><![CDATA[<p><span class="thumbnail-image-float-left ssNonEditable"><span><a href="javascript:showFullImage('/display/ShowImage?imageUrl=%2Fstorage%2Fmattgalvin%2FUnderdome1-620x.jpg%3F__SQUARESPACE_CACHEVERSION%3D1263782703709',380,620);"><img src="http://www.nomoregameblogs.com/storage/thumbnails/3427533-5414234-thumbnail.jpg?__SQUARESPACE_CACHEVERSION=1263782706822" alt="" width="184" height="115" /></a></span></span></p>
<p><strong>Price: </strong>800 MS Points<span style="color: #000000;"> | <strong>Release Date: </strong>October 2009 | <strong><span><span>System:</span></span></strong><span><span>Xbox360</span></span></span></p>
<br />
<p>Surprisingly I haven't played all of the campaign of <em>Left 4 Dead 2</em> or even started to play <em>Modern Warfare 2</em> and normally I would be all over those games. The amazing art work, the millions of guns and the amazingly fun co-op of <em>Borderlands</em> has been taking up all my time and interest. I mostly play it with my girlfriend split screen, who, despite normally HATING first person shooters, she loves <em>Borderlands</em> and its thrill of leveling up or killing that next Skag to get a bunch of cool loot.</p>]]></summary></entry><entry><title>LTTP: Mushroom Wars</title><category term="PS3"/><category term="Reviews"/><category term="mushroom wars"/><category term="psn download"/><id>http://www.nomoregameblogs.com/reviews/lttp-mushroom-wars.html</id><link rel="alternate" type="text/html" href="http://www.nomoregameblogs.com/reviews/lttp-mushroom-wars.html"/><author><name>Mike van Gelder</name></author><published>2010-01-14T14:00:39Z</published><updated>2010-01-14T14:00:39Z</updated><summary type="html" xml:lang="en-US"><![CDATA[<p><span class="ssNonEditable thumbnail-image-float-right"><span><a href="javascript:showFullImage('/display/ShowImage?imageUrl=%2Fstorage%2Fmichael-van-gelder%2FMushroom%20Wars.jpg%3F__SQUARESPACE_CACHEVERSION%3D1263472802226',306,550);"><img src="../../storage/thumbnails/3427533-5371607-thumbnail.jpg?__SQUARESPACE_CACHEVERSION=1263472806450" alt="" /></a></span></span></p>
<p><strong>Price: </strong>$9.99<span style="color: #000000;"> | <strong>Release Date: </strong>October 15, 2009 | <strong><span><span>ESRB</span></span>: </strong>E (Everybody)</span></p>
<p><span class="full-image-block ssNonEditable"><span><img src="../../storage/review-stars-verdicts/4%20Star%20logo.jpg?__SQUARESPACE_CACHEVERSION=1249699270098" alt="" /></span></span><strong>4 Stars - Good enough to buy</strong></p>
<p>Describing <em>Mushroom Wars</em> as a Real Time Strategy game, while technically accurate in the sense that it takes place in real time, and requires strategic thinking, will deter a lot of people from experiencing the game. It's kind of like describing something like <em>Uncharted 2</em> as a third person murder simulator; while some may see it as accurate, it excludes a lot of the game's subtle nuances.</p>]]></summary></entry><entry><title>LTTP: Far Cry 2</title><category term="Far Cry 2"/><category term="PC Gaming"/><category term="PS3"/><category term="Reviews"/><category term="XBOX 360"/><id>http://www.nomoregameblogs.com/reviews/lttp-far-cry-2.html</id><link rel="alternate" type="text/html" href="http://www.nomoregameblogs.com/reviews/lttp-far-cry-2.html"/><author><name>Travis Wahlstedt</name></author><published>2010-01-12T00:11:45Z</published><updated>2010-01-12T00:11:45Z</updated><summary type="html" xml:lang="en-US"><![CDATA[<p><span class="full-image-float-left ssNonEditable"><span><img style="width: 200px;" src="http://www.nomoregameblogs.com/storage/travis-wahlstedt/far-cry-2-cover.jpg?__SQUARESPACE_CACHEVERSION=1263255344593" alt="" /></span></span></p>
<p><strong>Price: </strong>19.99 | <strong>Release Date: </strong>October 21, 2008 | <strong>ESRB: </strong>M (Mature)&nbsp;</p>
<p><span class="full-image-float-left ssNonEditable"><span><img src="http://www.nomoregameblogs.com/storage/review-stars-verdicts/3%20Star%20logo.jpg?__SQUARESPACE_CACHEVERSION=1263256098729" alt="" /></span></span></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><strong>Passable, a decent game (rent before buying)</strong></p>
<p>Far Cry 2 is the sequel to the highly acclaimed Far Cry that was released back in 2004. Far Cry has had many off shoots and ports but this is first official &ldquo;sequel&rdquo;.&nbsp; Surprisingly, Far Cry 2 has very few similarities to the original Far Cry. New character, story, environment, play style, and even a new developer are all parts of the new Far Cry. Instead of Crytex (makers of Crysis) continuing with the series they created it was handed off to Ubisoft Montreal, and I must say, they didn&rsquo;t do a half bad job.</p>]]></summary></entry><entry><title>Silent Hill: Shattered Memories Review</title><category term="Scary"/><category term="Silent HIll"/><category term="Wii"/><category term="pyramid head"/><category term="review"/><category term="wii"/><id>http://www.nomoregameblogs.com/reviews/silent-hill-shattered-memories-review.html</id><link rel="alternate" type="text/html" href="http://www.nomoregameblogs.com/reviews/silent-hill-shattered-memories-review.html"/><author><name>Matt Galvin</name></author><published>2010-01-09T19:02:26Z</published><updated>2010-01-09T19:02:26Z</updated><summary type="html" xml:lang="en-US"><![CDATA[<p><strong><span class="thumbnail-image-float-right ssNonEditable"><span><a href="javascript:showFullImage('/display/ShowImage?imageUrl=%2Fstorage%2Fmattgalvin%2FSilent%20Hill%20Shattered%20Memories.jpg%3F__SQUARESPACE_CACHEVERSION%3D1263494845110',316,256);"><img src="http://www.nomoregameblogs.com/storage/thumbnails/3427533-5374851-thumbnail.jpg?__SQUARESPACE_CACHEVERSION=1263494849951" alt="" /></a></span></span>Price: </strong>$49.99 | <strong>Release Date: </strong>December 8, 2009<strong> </strong>|<strong> System: </strong>Nintendo Wii | <strong>ESRB: </strong>M (Mature)</p>
<p><span class="ssNonEditable full-image-block"><span><img src="http://www.nomoregameblogs.com/storage/review-stars-verdicts/5%20Star%20logo.jpg?__SQUARESPACE_CACHEVERSION=1262464943172" alt="" /></span></span></p>
<p><strong>5 Stars- Amazing, a must buy game</strong></p>
<p>Read the first part of this review, on the history of Silent Hill, <a href="http://www.nomoregameblogs.com/main/a-history-of-silent-hill-and-my-shattered-memories-review.html">here</a>.</p>
<p>This is the best story in a <em>Silent Hill</em> game since 2, in fact I am going to blow people's minds and say I think it comes close to even being better (comes close but is not). The characters are more believable and developed than 2 and you really care about them. By the end you will not know what's up and down and who you can trust if you can even trust yourself.&nbsp; Not many games surprise me, but <em>Silent Hill: Shattered Memories</em> totally threw me in a different direction then I thought I was going and I loved every second of it.</p>]]></summary></entry></feed>