Whether or not Wii owners are clamoring for more “core” titles or just “core Nintendo" titles is a topic with a new argument, rant, or rebuttal constantly popping up on blogs and news sites managed by gamers and industry insiders alike. The final ruling? Undecided.
Sega’s titles The Conduit and Madworld, as well as EA’s recently released (and applauded) Dead Space: Extraction, have been the flag bearers supporting the argument that, “Third party games don’t sell on Wii,” and that, “Core gamers aren’t putting their money where their mouth is.” It’s a sad story. I guess those games are pretty good.
However, what if none of these arguments is correct? Based on my (prematurely failing) memory, many of those nursed from young on the tits of Nintendo loved, played, and continue to enjoy plenty of “core” games, its just that the particular variety of “core” games is a bit different. For many, this gaming experience was part of a pre-Halo, Gears, or GTA era. It was even a pre-Goldeneye or Mortal Kombat era, which means that severed limbs, muscle men, and blood fountains played no role whatsoever in the player’s experience. Games were a bit more, shall we say, Japanese?
If the above analysis describes you, deprived Wii owner, might I ask, “Have you caught word of Bandai Namco’s latest action-adventure title, Fragile Dreams?” If you answered, “no,” now is the time to pay attention.
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